commit cff2d6093492b8b1a8300a48ca570eeac5679af4
parent 9ac3bd6e02752e28712352f908f36909712b8fca
Author: amrfti <andrew@kloet.net>
Date: Tue, 8 Jul 2025 17:25:27 -0400
black background
Diffstat:
3 files changed, 24 insertions(+), 84 deletions(-)
diff --git a/Makefile b/Makefile
@@ -1,7 +1,7 @@
# Compiler and flags
CXX = g++
CXXFLAGS = -std=c++17 -Wall -Wextra -O3
-LDFLAGS = -static -lncurses -ltinfo
+LDFLAGS = -static
# Directories
SRC_DIR = src
diff --git a/src/Aquarium.cpp b/src/Aquarium.cpp
@@ -15,9 +15,7 @@
#include <sys/ioctl.h>
#include <termios.h>
#include <unistd.h>
-
int g_maxCells = 0;
-
// ANSI color codes
namespace ANSI {
const char *RESET = "\033[0m";
@@ -26,7 +24,6 @@ const char *CLEAR_SCREEN = "\033[2J";
const char *CURSOR_HOME = "\033[H";
const char *HIDE_CURSOR = "\033[?25l";
const char *SHOW_CURSOR = "\033[?25h";
-
// Colors (foreground)
const char *BLACK = "\033[30m";
const char *RED = "\033[31m";
@@ -36,7 +33,17 @@ const char *BLUE = "\033[34m";
const char *MAGENTA = "\033[35m";
const char *CYAN = "\033[36m";
const char *WHITE = "\033[37m";
-
+// Background colors
+const char *BG_BLACK = "\033[40m";
+const char *BG_RED = "\033[41m";
+const char *BG_GREEN = "\033[42m";
+const char *BG_YELLOW = "\033[43m";
+const char *BG_BLUE = "\033[44m";
+const char *BG_MAGENTA = "\033[45m";
+const char *BG_CYAN = "\033[46m";
+const char *BG_WHITE = "\033[47m";
+// Combined reset with black background
+const char *RESET_BLACK_BG = "\033[0;40m";
// Move cursor to position
std::string moveTo(int row, int col) {
char buffer[32];
@@ -44,11 +51,9 @@ std::string moveTo(int row, int col) {
return std::string(buffer);
}
} // namespace ANSI
-
// Global terminal state
static struct termios original_termios;
static bool termios_saved = false;
-
// Signal handler for cleanup
void cleanup_terminal(int sig) {
if (termios_saved) {
@@ -60,18 +65,15 @@ void cleanup_terminal(int sig) {
exit(sig);
}
}
-
Aquarium::Aquarium() {
// Save original terminal settings
if (tcgetattr(STDIN_FILENO, &original_termios) == 0) {
termios_saved = true;
}
-
// Set up signal handlers for cleanup
signal(SIGINT, cleanup_terminal);
signal(SIGTERM, cleanup_terminal);
signal(SIGQUIT, cleanup_terminal);
-
// Set terminal to raw mode
struct termios raw = original_termios;
raw.c_lflag &= ~(ECHO | ICANON | ISIG);
@@ -79,37 +81,31 @@ Aquarium::Aquarium() {
raw.c_oflag &= ~(OPOST);
raw.c_cc[VMIN] = 0; // Non-blocking read
raw.c_cc[VTIME] = 1; // 100ms timeout
-
tcsetattr(STDIN_FILENO, TCSAFLUSH, &raw);
-
- // Initialize display
- printf("%s%s%s", ANSI::CLEAR_SCREEN, ANSI::CURSOR_HOME, ANSI::HIDE_CURSOR);
+ // Initialize display with black background
+ printf("%s%s%s%s", ANSI::CLEAR_SCREEN, ANSI::CURSOR_HOME, ANSI::HIDE_CURSOR,
+ ANSI::BG_BLACK);
fflush(stdout);
-
// Get terminal size
getTerminalSize();
-
currentFrame.assign(height, std::vector<Cell>(width));
previousFrame.assign(height, std::vector<Cell>(width));
-
if (!colorLookupInitialized) {
initColorLookup();
colorLookupInitialized = true;
}
}
-
void Aquarium::getTerminalSize() {
struct winsize ws;
if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws) == 0) {
height = ws.ws_row;
width = ws.ws_col;
} else {
- // Fallback to reasonable defaults
+ // Fallback
height = 24;
width = 80;
}
}
-
void Aquarium::ensureEntitiesSorted() {
if (entities_need_sorting) {
std::sort(entities.begin(), entities.end(),
@@ -123,23 +119,18 @@ void Aquarium::ensureEntitiesSorted() {
entities_need_sorting = false;
}
}
-
void Aquarium::redraw() {
clearCurrentFrame();
ensureBigEntityExists();
-
// Use static vectors to avoid per-frame allocations
static std::vector<std::unique_ptr<Entity>> newEntities;
static std::vector<size_t> entitiesToRemove;
-
newEntities.clear();
entitiesToRemove.clear();
-
// Update all entities and collect changes
for (size_t i = 0; i < entities.size(); ++i) {
auto &entity = entities[i];
entity->update();
-
// Handle fish bubble spawning
if (auto *fish = dynamic_cast<Fish *>(entity.get())) {
if (fish->shouldSpawnBubble()) {
@@ -147,7 +138,6 @@ void Aquarium::redraw() {
std::make_unique<Bubble>(fish->getX(), fish->getY()));
}
}
-
if (entity->shouldBeRemoved()) {
auto replacement = entity->createReplacement();
if (replacement) {
@@ -158,41 +148,33 @@ void Aquarium::redraw() {
}
}
}
-
// Remove entities in reverse order to maintain indices
for (auto it = entitiesToRemove.rbegin(); it != entitiesToRemove.rend();
++it) {
entities.erase(entities.begin() + *it);
entities_need_sorting = true;
}
-
// Add new entities if we have them
if (!newEntities.empty()) {
// Reserve space to minimize reallocations
entities.reserve(entities.size() + newEntities.size());
-
for (auto &newEntity : newEntities) {
entities.emplace_back(std::move(newEntity));
}
entities_need_sorting = true;
}
-
ensureEntitiesSorted();
-
// Draw all entities
for (const auto &entity : entities) {
entity->draw();
}
-
renderToScreen();
}
-
void Aquarium::resize() {
- printf("%s%s", ANSI::CLEAR_SCREEN, ANSI::CURSOR_HOME);
+ // Clear screen and set black background
+ printf("%s%s%s", ANSI::CLEAR_SCREEN, ANSI::CURSOR_HOME, ANSI::BG_BLACK);
fflush(stdout);
-
getTerminalSize();
-
if (g_maxCells && height * width > g_maxCells) {
cleanup_terminal(0);
std::cerr << "Error: Terminal too large. Maximum allowed area is "
@@ -200,13 +182,10 @@ void Aquarium::resize() {
<< (height * width) << ".\n";
std::exit(1);
}
-
currentFrame.assign(height, std::vector<Cell>(width));
previousFrame.assign(height, std::vector<Cell>(width));
-
entities.clear();
entities_need_sorting = true;
-
addWaterline();
addCastle();
for (int i = 0; i < width / 15; i++)
@@ -214,7 +193,6 @@ void Aquarium::resize() {
for (int i = 0; i < width * (height - 9) / 350; i++)
addFish();
}
-
void Aquarium::addFish() { addEntityImpl<Fish>(); }
void Aquarium::addBubble(float x, float y) { addEntityImpl<Bubble>(x, y); }
void Aquarium::addSeaweed() { addEntityImpl<Seaweed>(); }
@@ -223,7 +201,6 @@ void Aquarium::addCastle() { addEntityImpl<Castle>(); }
void Aquarium::addShip() { addEntityImpl<Ship>(); }
void Aquarium::addSeaMonster() { addEntityImpl<SeaMonster>(); }
void Aquarium::addWhale() { addEntityImpl<Whale>(); }
-
void Aquarium::ensureBigEntityExists() {
// Check if any big entities exist on screen
for (const auto &entity : entities) {
@@ -233,8 +210,7 @@ void Aquarium::ensureBigEntityExists() {
return; // Big entity found, do nothing
}
}
-
- // No big entity found, spawn next in cycle (Ship, SeaMonster, Whale)
+ // No big entity found, spawn next in cycle
int entity_type = big_entity_index % 3;
if (entity_type == 0) {
addEntityImpl<Ship>();
@@ -245,35 +221,28 @@ void Aquarium::ensureBigEntityExists() {
}
++big_entity_index;
}
-
void Aquarium::clearCurrentFrame() {
for (auto &row : currentFrame) {
std::fill(row.begin(), row.end(), Cell());
}
}
-
void Aquarium::drawToFrame(int y, int x, const std::string &line,
const std::string &colorLine) {
const size_t len = std::min(line.size(), colorLine.size());
-
for (size_t j = 0; j < len; ++j) {
int cx = x + static_cast<int>(j);
if (cx < 0 || cx >= width)
continue;
-
const char ch = line[j];
const char colorChar = colorLine[j];
const bool isBold = (colorChar >= 'A' && colorChar <= 'Z');
-
currentFrame[y][cx] = {
ch, static_cast<char>(isBold ? colorChar + 32 : colorChar), isBold};
}
}
-
void Aquarium::initColorLookup() {
for (int i = 0; i < 256; ++i)
colorLookup[i] = ANSI::BLACK; // Default black
-
colorLookup['r'] = ANSI::RED;
colorLookup['g'] = ANSI::GREEN;
colorLookup['y'] = ANSI::YELLOW;
@@ -283,48 +252,34 @@ void Aquarium::initColorLookup() {
colorLookup['w'] = ANSI::WHITE;
colorLookup['k'] = ANSI::BLACK;
}
-
-void Aquarium::initColors() {
- // This function is kept for compatibility but does nothing
- // since we're using ANSI colors directly
-}
-
void Aquarium::renderToScreen() {
static std::string output;
output.clear();
output.reserve(height * width * 20); // Reserve space for efficiency
-
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
const Cell &newCell = currentFrame[y][x];
Cell &oldCell = previousFrame[y][x];
-
if (newCell != oldCell) {
oldCell = newCell;
-
// Move cursor to position
output += ANSI::moveTo(y, x);
-
- // Set color and attributes
- output += ANSI::RESET; // Reset first
+ // Set color and attributes with black background
+ output += ANSI::RESET_BLACK_BG; // Reset with black background
if (newCell.bold) {
output += ANSI::BOLD;
}
output += colorLookup[static_cast<unsigned char>(newCell.colorChar)];
-
// Add the character
output += newCell.ch;
}
}
}
-
- // Output everything at once for better performance
+ // Output everything at once
if (!output.empty()) {
- printf("%s", output.c_str());
- fflush(stdout);
+ std::cout << output << std::flush;
}
}
-
// Check for input (non-blocking)
int Aquarium::checkInput() {
char c;
@@ -333,8 +288,7 @@ int Aquarium::checkInput() {
}
return -1; // No input available
}
-
-// Check if terminal was resized (you'll need to call this periodically)
+// Check if terminal was resized
bool Aquarium::checkResize() {
struct winsize ws;
if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws) == 0) {
@@ -344,5 +298,4 @@ bool Aquarium::checkResize() {
}
return false;
}
-
Aquarium::~Aquarium() { cleanup_terminal(0); }
diff --git a/src/main.cpp b/src/main.cpp
@@ -1,18 +1,11 @@
// main.cpp
#include "Aquarium.h"
-#ifdef __OpenBSD__
-#include <unistd.h>
-#endif
-#include <chrono>
-#include <iostream>
-#include <thread>
int main() {
// Get the singleton instance
Aquarium &aquarium = Aquarium::getInstance();
#ifdef __OpenBSD__
- // Most restrictive pledge - no file access needed!
if (pledge("stdio tty", NULL) == -1) {
perror("pledge");
return 1;
@@ -24,22 +17,16 @@ int main() {
// Main game loop
while (true) {
- // Check for user input
int input = aquarium.checkInput();
if (input == 'q' || input == 'Q' || input == 27) { // ESC key
break;
}
- // Check if terminal was resized
if (aquarium.checkResize()) {
aquarium.resize();
}
- // Redraw the aquarium
aquarium.redraw();
-
- // Control frame rate (~20 FPS)
- // std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
return 0;