Files
fissh/src/assets/ShipAssets.h
2025-07-08 11:08:38 -04:00

30 lines
820 B
C++

#pragma once
#include "../Entity.h"
#include "../SpriteUtils.h"
#include <vector>
inline const AssetPair &getShip() {
static const AssetPair ship = {
{
R"( | | | )",
R"( )_) )_) )_) )",
R"( )___))___))___)\ )",
R"( )____)____)_____)\\ )",
R"(_____|____|____|____\\\__)",
R"(\ /????)"},
{
R"( y y y )",
R"()",
R"( w )",
R"( ww )",
R"(yyyyyyyyyyyyyyyyyyyywwwyy)",
R"(y y )"}};
return ship;
}
inline const std::vector<AssetPair> &getShipAssets() {
static const std::vector<AssetPair> shipAssets =
createBidirectionalAssets({getShip()});
return shipAssets;
}