types.h (198B)
1 #pragma once 2 #include <raylib.h> 3 4 typedef struct { 5 Vector3 a, b, c; 6 Vector3 normal; 7 Vector3 min; 8 Vector3 max; 9 } Triangle; 10 11 typedef enum { GROUND_AIRBORNE = 0, GROUND_GROUNDED } GroundState;
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