352 lines
9.2 KiB
C
352 lines
9.2 KiB
C
#include "mpd_ws.h"
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/select.h>
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#include <syslog.h>
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#include <time.h>
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#include <unistd.h>
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/* Global server instance for signal handling */
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static struct mpd_ws_server *g_server = NULL;
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/* Signal handler */
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static void signal_handler(int sig) {
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(void)sig; /* Suppress unused param warning */
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if (g_server) {
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g_server->running = 0;
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}
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}
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/* WebSocket callback */
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static int ws_callback(struct lws *wsi, enum lws_callback_reasons reason,
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void *user, void *in, size_t len) {
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(void)user; /* Suppress unused param warnings */
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(void)in;
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(void)len;
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struct mpd_ws_server *server =
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(struct mpd_ws_server *)lws_context_user(lws_get_context(wsi));
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switch (reason) {
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case LWS_CALLBACK_ESTABLISHED:
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client_add(server, wsi);
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/* Send current song to new client */
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if (strlen(server->current_song) > 0) {
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lws_callback_on_writable(wsi);
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}
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break;
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case LWS_CALLBACK_CLOSED:
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client_remove(server, wsi);
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break;
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case LWS_CALLBACK_SERVER_WRITEABLE:
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if (strlen(server->current_song) > 0) {
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unsigned char buf[LWS_PRE + MAX_MESSAGE_SIZE];
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size_t msg_len = strlen(server->current_song);
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memcpy(&buf[LWS_PRE], server->current_song, msg_len);
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lws_write(wsi, &buf[LWS_PRE], msg_len, LWS_WRITE_TEXT);
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}
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break;
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case LWS_CALLBACK_RECEIVE:
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/* Ignore client input */
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break;
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default:
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break;
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}
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return 0;
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}
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/* WebSocket protocols */
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static struct lws_protocols protocols[] = {
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{"mpd-protocol", ws_callback, 0, MAX_MESSAGE_SIZE, 0, NULL, 0},
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{NULL, NULL, 0, 0, 0, NULL, 0}};
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/* Initialize the server */
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int mpd_ws_init(struct mpd_ws_server *server) {
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memset(server, 0, sizeof(*server));
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/* Setup signal handlers */
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g_server = server;
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signal(SIGINT, signal_handler);
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signal(SIGTERM, signal_handler);
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/* Initialize syslog */
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openlog("mpd_ws", LOG_PID | LOG_NDELAY, LOG_DAEMON);
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/* Create WebSocket context */
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struct lws_context_creation_info info = {0};
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info.port = WEBSOCKET_PORT;
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info.protocols = protocols;
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info.gid = -1;
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info.uid = -1;
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info.user = server;
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server->ws_context = lws_create_context(&info);
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if (!server->ws_context) {
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syslog(LOG_ERR, "Failed to create WebSocket context");
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return -1;
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}
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syslog(LOG_INFO, "WebSocket server listening on port %d", WEBSOCKET_PORT);
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/* Connect to MPD */
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mpd_ws_connect(server);
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server->running = 1;
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return 0;
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}
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/* Main server loop */
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void mpd_ws_run(struct mpd_ws_server *server) {
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time_t last_reconnect = 0;
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while (server->running) {
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/* Service WebSocket events */
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lws_service(server->ws_context, 10);
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/* Handle MPD reconnection */
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if (!mpd_ws_is_connected(server)) {
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time_t now = time(NULL);
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if (now - last_reconnect >= RECONNECT_INTERVAL_SEC) {
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if (mpd_ws_connect(server) == 0) {
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mpd_ws_update_song(server);
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mpd_ws_start_idle(server);
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}
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last_reconnect = now;
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}
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sleep(SELECT_TIMEOUT_SEC);
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continue;
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}
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/* Start idle mode if not active */
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if (!server->mpd_idle_active) {
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if (mpd_ws_start_idle(server) < 0) {
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mpd_ws_disconnect(server);
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continue;
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}
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}
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/* Check for MPD events */
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fd_set readfds;
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int mpd_fd = mpd_connection_get_fd(server->mpd_conn);
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struct timeval timeout = {0, SELECT_TIMEOUT_SEC};
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FD_ZERO(&readfds);
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FD_SET(mpd_fd, &readfds);
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int result = select(mpd_fd + 1, &readfds, NULL, NULL, &timeout);
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if (result > 0 && FD_ISSET(mpd_fd, &readfds)) {
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mpd_ws_process_idle(server);
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if (!mpd_ws_is_connected(server)) {
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mpd_ws_disconnect(server);
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}
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}
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}
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}
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/* Cleanup and shutdown */
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void mpd_ws_cleanup(struct mpd_ws_server *server) {
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syslog(LOG_INFO, "Shutting down");
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mpd_ws_disconnect(server);
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if (server->ws_context) {
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lws_context_destroy(server->ws_context);
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}
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/* Free client list */
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while (server->clients) {
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struct client_session *next = server->clients->next;
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free(server->clients);
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server->clients = next;
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}
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closelog();
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}
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/* Stop the server */
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void mpd_ws_stop(struct mpd_ws_server *server) { server->running = 0; }
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/* Connect to MPD */
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int mpd_ws_connect(struct mpd_ws_server *server) {
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if (server->mpd_conn) {
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mpd_connection_free(server->mpd_conn);
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}
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server->mpd_conn = mpd_connection_new(MPD_HOST, MPD_PORT, 0);
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if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
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syslog(LOG_ERR, "Failed to connect to MPD: %s",
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mpd_connection_get_error_message(server->mpd_conn));
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mpd_connection_free(server->mpd_conn);
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server->mpd_conn = NULL;
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return -1;
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}
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server->mpd_idle_active = 0;
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syslog(LOG_INFO, "Connected to MPD at %s:%d", MPD_HOST, MPD_PORT);
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return 0;
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}
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/* Disconnect from MPD */
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void mpd_ws_disconnect(struct mpd_ws_server *server) {
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if (server->mpd_conn) {
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if (server->mpd_idle_active) {
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mpd_send_noidle(server->mpd_conn);
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mpd_response_finish(server->mpd_conn);
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}
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mpd_connection_free(server->mpd_conn);
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server->mpd_conn = NULL;
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}
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server->mpd_idle_active = 0;
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}
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/* Check if MPD is connected */
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int mpd_ws_is_connected(struct mpd_ws_server *server) {
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return server->mpd_conn &&
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mpd_connection_get_error(server->mpd_conn) == MPD_ERROR_SUCCESS;
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}
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/* Update current song and broadcast */
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void mpd_ws_update_song(struct mpd_ws_server *server) {
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if (!mpd_ws_is_connected(server)) {
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return;
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}
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mpd_command_list_begin(server->mpd_conn, false);
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mpd_send_current_song(server->mpd_conn);
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mpd_command_list_end(server->mpd_conn);
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struct mpd_song *song = mpd_recv_song(server->mpd_conn);
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if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
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syslog(LOG_ERR, "Failed to get current song: %s",
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mpd_connection_get_error_message(server->mpd_conn));
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return;
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}
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/* Create song message */
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if (song == NULL) {
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snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: No song");
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} else {
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const char *artist = mpd_song_get_tag(song, MPD_TAG_ARTIST, 0);
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const char *title = mpd_song_get_tag(song, MPD_TAG_TITLE, 0);
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if (artist && title) {
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snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s - %s",
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artist, title);
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} else if (title) {
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snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s",
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title);
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} else {
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const char *uri = mpd_song_get_uri(song);
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snprintf(server->current_song, MAX_MESSAGE_SIZE, "Now Playing: %s",
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uri ? uri : "Unknown");
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}
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}
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syslog(LOG_DEBUG, "Broadcasting: %s", server->current_song);
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/* Only broadcast if song actually changed */
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if (strcmp(server->current_song, server->previous_song) != 0) {
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client_broadcast(server, server->current_song);
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strlcpy(server->previous_song, server->current_song,
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sizeof(server->previous_song));
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}
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if (song) {
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mpd_song_free(song);
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}
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mpd_response_finish(server->mpd_conn);
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}
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/* Start MPD idle mode */
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int mpd_ws_start_idle(struct mpd_ws_server *server) {
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if (!mpd_ws_is_connected(server)) {
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return -1;
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}
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if (!mpd_send_idle_mask(server->mpd_conn, MPD_IDLE_PLAYER)) {
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syslog(LOG_ERR, "Failed to send idle command: %s",
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mpd_connection_get_error_message(server->mpd_conn));
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return -1;
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}
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server->mpd_idle_active = 1;
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return 0;
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}
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/* Process MPD idle response */
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void mpd_ws_process_idle(struct mpd_ws_server *server) {
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if (!mpd_ws_is_connected(server) || !server->mpd_idle_active) {
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return;
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}
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enum mpd_idle events = mpd_recv_idle(server->mpd_conn, false);
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server->mpd_idle_active = 0;
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if (mpd_connection_get_error(server->mpd_conn) != MPD_ERROR_SUCCESS) {
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syslog(LOG_WARNING, "MPD idle error: %s",
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mpd_connection_get_error_message(server->mpd_conn));
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return;
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}
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if (events & MPD_IDLE_PLAYER) {
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mpd_ws_update_song(server);
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}
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/* Restart idle mode */
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mpd_ws_start_idle(server);
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}
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/* Add client */
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void client_add(struct mpd_ws_server *server, struct lws *wsi) {
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struct client_session *client = malloc(sizeof(struct client_session));
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if (!client) {
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syslog(LOG_ERR, "Failed to allocate client session");
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return;
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}
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client->wsi = wsi;
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client->next = server->clients;
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server->clients = client;
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syslog(LOG_INFO, "Client connected");
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}
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/* Remove client */
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void client_remove(struct mpd_ws_server *server, struct lws *wsi) {
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struct client_session **current = &server->clients;
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while (*current) {
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if ((*current)->wsi == wsi) {
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struct client_session *to_remove = *current;
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*current = (*current)->next;
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free(to_remove);
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syslog(LOG_INFO, "Client disconnected");
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return;
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}
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current = &(*current)->next;
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}
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}
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/* Broadcast message to all clients */
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void client_broadcast(struct mpd_ws_server *server, const char *message) {
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struct client_session *client = server->clients;
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size_t len = strlen(message);
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while (client) {
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unsigned char buf[LWS_PRE + MAX_MESSAGE_SIZE];
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memcpy(&buf[LWS_PRE], message, len);
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if (lws_write(client->wsi, &buf[LWS_PRE], len, LWS_WRITE_TEXT) < 0) {
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syslog(LOG_WARNING, "Failed to write to websocket");
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}
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client = client->next;
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}
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}
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