Files
fissh/src/assets/CastleAssets.h
2025-07-08 11:08:38 -04:00

44 lines
1.1 KiB
C++

#pragma once
#include <string>
#include <vector>
struct CastleAsset {
std::vector<std::string> image;
std::vector<std::string> mask;
};
inline const CastleAsset& getCastleAsset() {
static const CastleAsset castleAsset = {
{
R"( T~~)",
R"( |)",
R"( /^\)",
R"( / \)",
R"( _ _ _ / \ _ _ _)",
R"([ ]_[ ]_[ ]/ _ _ \[ ]_[ ]_[ ])",
R"(|_=__-_ =_|_[ ]_[ ]_|_=-___-__|)",
R"( | _- = | =_ = _ |= _= |)",
R"( |= -[] |- = _ = |_-=_[] |)",
R"( | =_ |= - ___ | =_ = |)",
R"( |= []- |- /| |\ |=_ =[] |)",
R"( |- =_ | =| | | | |- = - |)",
R"( |_______|__|_|_|_|__|_______|)"},
{
R"( RR)",
R"()",
R"( yyy)",
R"( y y)",
R"( y y)",
R"( y y)",
R"()",
R"()",
R"()",
R"( yyy)",
R"( yy yy)",
R"( y y y y)",
R"( yyyyyyy)"}
};
return castleAsset;
}